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// indie game studio · est. 2026 · poland

Indie game studio crafting weird worlds. I love mixing contrasts to create games that make you feel something.

// 01 — games

My games

More to come…

I have about 150 items on my list of ideas, so there will be plenty to choose from.

// 02 — devlog

Latest notes

all entries →

// 03 — about

About me

The idea for Moon Evil came about in 2026. I’ve been making games as a hobby for about ten years. Until now, they’ve all just ended up in a drawer. I used to tinker with ideas and technologies, mostly just looking for a way to unwind after work for a corporate overlord.

In middle of 2026, I decided to try releasing something to the big scary world.

Founded
2026
Team
1 person
Country
Poland
Tech
Godot / Custom Engine

// 04 — ai policy

It’s been a hot topic lately from what I sometimes see on social media. I don’t use AI for anything. Sometimes I buy assets, e.g. sfx or music, but I always check whether AI was used to create them — or, ideally, that the asset was made before 2020.

In an ideal world, I would create every part of the game myself, but I can't make everything at a production level, for example music. Believe me, you wouldn't want to hear the music I create.

I don’t really follow the gamedev scene, it’s not worth my time or stress. I’m also not interested in what others are doing, I make games primarily for myself. If someone else wants to play them, that’s great!

If I started using AI, making games would lose its charm and wouldn’t be as much fun. If I wanted a soulless job, I’d go back to modern slavery (corpo work).