Patch Notes - January 2026
Cool things I see on the internet, gamedev news, cool projects, awesome games, tips and tricks.
News
SDL 3.4 Released
The SDL 3.4 release has several new features, many building upon the new GPU functionality added in SDL 3.
List of changes - https://github.com/libsdl-org/SDL/releases
Godot 4.6 Released
New theme, Jolt physics by default, SSR overhaul, support for profiling tools like Tracy, and more. Full list of changes - https://godotengine.org/releases/4.6/
Netflix Join Blender Development Fund
Netflix Animation Studios (Netflix’s animation department) have joined the Blender development fund as a corporate patron. The corporate patron tier is the highest level of financial support and represents a commitment of at least €240K a year.
Notepad++ Hacked
TL;DR According to the former hosting provider, the shared hosting server was compromised until September 2, 2025. Even after losing server access, attackers maintained credentials to internal services until December 2, 2025, which allowed them to continue redirecting Notepad++ update traffic to malicious servers. The attackers specifically targeted Notepad++ domain with the goal of exploiting insufficient update verification controls that existed in older versions of Notepad++. All remediation and security hardening were completed by the provider by December 2, 2025, successfully blocking further attacker activity.
Here full story - https://notepad-plus-plus.org/news/hijacked-incident-info-update/
Adobe Animate End of Life
Adobe Animate will no longer be available to download for new customers, beginning March 1, 2026. Enterprise customers can access the application, download their content, and receive technical support until March 1, 2029. For all other customers, technical support, application access, and the ability to download content will be available until March 1, 2027.
https://helpx.adobe.com/animate/kb/end-of-life.html
Classic Adobe.
Games I’ve played
Cairn
I only managed to play Cairn. It’s a great indie climbing game that came out on January 29th. The controls have been significantly improved since the demo, sometimes it’s tough, some walls only a mountain goat could climb, but it’s worth the struggle. Great game.
https://store.steampowered.com/app/1588550/Cairn/
My work
Work is moving forward despite the heavy workload in the normal job. I don’t really have much more to write, but I’m thinking about starting devlogs, maybe once a month.
And that’s it for this month!